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Base Object Spawn

Sections9
Object rules29
Used by maps16
NameStatsDetails
RING 0
Radius
0-20
Default
Yes
-
RING 1
Radius
20-65
Default
Yes
Entries
  • CollectiblePit: Res01 Small x9
RING 2
Radius
65-140
Default
Yes
Entries
  • AnomalyArea: Medium x1
  • EmptyArea: Medium x1
  • EmptyArea: Small x1
  • CollectiblePit: Res01 Small x15
  • CollectiblePit: Res01 Medium x3
  • CollectiblePit: Res02 Small x7
  • CollectiblePit: Res02 Medium x1
  • CollectiblePit: Res03 Small x2
RING 3
Radius
140-225
Default
Yes
Entries
  • AnomalyArea: Big x1
  • EmptyArea: Medium x2
  • EmptyArea: Small x2
  • CollectiblePit: Res01 Small x10
  • CollectiblePit: Res01 Medium x8
  • CollectiblePit: Res01 Big x1
  • CollectiblePit: Res02 Small x12
  • CollectiblePit: Res02 Medium x4
  • CollectiblePit: Res03 Small x10
  • CollectiblePit: Res03 Medium x2
SECONDARY HOME
Radius
138-138
Default
No
Entries
  • Misc: SecondaryHome x3
EXIT DOOR, TREASURE & FAKE PITS
Radius
200-200
Default
No
Entries
  • Misc: ExitPoint x1
  • Misc: TreasurePit x1
  • Misc: FakeTreasurePit x3
RING 1 EVEN DISTRIBUTION
Radius
20-65
Default
No
Entries
  • CollectiblePit: Upgrade x2
RING 2 EVEN DISTRIBUTION
Radius
65-140
Default
No
Entries
  • CollectiblePit: Upgrade x4
  • CollectiblePit: Key x4
  • Misc: SmallChestPit x2
RING 3 EVEN DISTRIBUTION
Radius
140-225
Default
No
Entries
  • CollectiblePit: Key x14
  • Misc: SmallChestPit x3