| Anomalous zone challenges | Examples include timed survival, hidden-object digging, vanishing-item collection, passcode fragments, totems, stone buttons, timed rolls, and throwable-object interactions. |
| Anomalous zone hazards | Examples include lightning strikes, roaming tornadoes, fireballs, rolling obsidian spheres, and laser beams. |
| Anomaly zones | Risk/reward areas that offer challenges and rewards. |
| Artifact rarity tiers | Artifact tiers include Common, Uncommon, Rare, and Legendary. |
| Attacks | Attacks cover offensive skills and effects used against enemies. |
| Character leveling | Characters gain experience by being played and grow stronger over time. |
| Character main attacks | Examples include tongue attacks, spits, snow minigun, electric staff, and hockey stick. |
| Character specializations | The ten playable frogs have unique specializations, main attacks, and starting skillsets. |
| Companion roster | Companions include animals and robots, with several named examples tracked elsewhere in this wiki. |
| Core attacks | Examples include tongue, spit, baseball bat style core attacks, and Puff's ranged poison spit. |
| Demo progress carryover | Demo progress carries over to the full game. |
| Elemental status effects | Status effects include Stun, Fire, Frost, Poison, and Lightning. |
| Escape door | Victory route requiring enough keys. |
| Freezing | Survival threat from staying too long in the cold. |
| Full game | Full game app 3232380; released on Steam May 7, 2026. |
| Heightmap snow | World snow behaves like a heightmap texture changed by digging. |
| Home base | Each run begins at the warm safety of home. |
| Movement abilities | Frog movement ability examples include Glider, Snowball Roll, and Leap Chain. |
| Night Mode | Post-launch update calls out Night Mode as an existing comfort option made more visible by attention badges. |
| Peaceful Mode | Monster-free cozy mode. |
| Peaceful Mode puzzles | Peaceful Mode lets players search for hidden treasures, solve puzzles, and escape at their own pace. |
| Projectile types | Enemy and boss attacks use multiple projectile types. |
| Quest-based meta-progression | Quests and Blue Gems unlock characters, abilities, and locations. |
| Resource deposit | Resources can be carried back home to deposit and grow stronger. |
| Snow cover | Interactive snow can be used as cover in combat. |
| Snow digging abilities | Powerful snow-digging abilities exist. |
| Snow layers | Different areas can have different snow layers and density. |
| Snowbank | Interactive snow tile or obstacle described as hiding treasures, traps, or enemies. |
| Steam demo | Demo app 4037600; free Windows demo linked to the full app. |
| Survival loop | Run structure: leave home, dig, fight, collect, return resources, and grow stronger. |
| UI Scale | the default UI scale and Steam Deck UI scale were increased. |
| Warmth | Core survival resource. |