Mechanics
| Name | Description |
|---|---|
| Quest Templates | 50 objective templates used by maps, achievements, and unlock requirements. |
| Objective Terms | Player-facing vocabulary used by objective text. |
| Achievement Conditions | 42 achievement conditions with parsed requirements. |
| Modes & Difficulty | 2 game modes and 3 difficulty levels. |
| Terrain | 13 height patterns and 16 texture patterns used by maps. |
| Glossary | Game terms, resource names, rarity labels, and event text. |